Block2MetaS - Version 1.4 |
Block2MetaS converts Flatland *.block files to Metasequoia *.mqo files.
Quick Start Directions:
| These options apply to the way you saved the *.RDS file from MetaS before running through BlockZ to create the block file. If you did not create the block, then just select "None". These options let you specify the vertex coordinates using the same coordinates you saw when the block was originally in MetaS. | |||
| No coordinates are modified. Use this option when converting a block file you did not make yourself. | |||
| RDS save options were, SWAP YZ, and FLIP LEFT-RIGHT. | |||
| RDS save options were, SWAP YZ, SWAP ZX, NO FLIP LEFT-RIGHT. | |||
| RDS save options were, SWAP YZ, SWAP ZX, INVERT X, NO FLIP LEFT-RIGHT. Must set Faces=2 in block CREATE tag for part to render properly in Rover. | |||
| Note: If you are converting a block you did not make and the "NONE" option makes the parts face the wrong direction then try one of the other options. | |||
| These options allow writing each block part to a separate MetaS file or writing one MetaS file containing the whole block. | |||
| Writes each part in the block to a separate MetaS file. Each filename is a concatenation of the block name, a hypen, and the part name with the extension of *.mqo. Each of the separate MetaS files may be "Inserted" into a new MetaS file allowing easy cut-and-paste of block parts from different blocks. | |||
| Writes all the parts in the block to a single MetaS file. The filename is the name of the block with the extension of *.mqo. | |||
| Note: All the block parts are written to MetaS as separate Objects and an associated separate Material. Each Material is set to a default color of white. The objects and materials are given the name of the part. | |||